Let's start a bit earlier. You most certainly have heard about web 2.0 and maybe web 3.0, but did you hear about web 1.0?
There is not a clear definition about the term "web 1.0" and its only right to exist is a result of the term "web 2.0". The first era of the web is related to static web pages. Back in these days, there was hardly interaction on a web site. Roughly spoken, not much more as a set of information. Due to increasing broadband speed and growing capabilities of computers, homepages became more and more dynamic and interactive.
By looking up a definition of web 2.0 you will not get around Tim O'Reilly, well known founder of O'Reilly Media and a supporter of the free software and open source development. His company O'Reilly Media held the "Web 2.0 Conference" in 2004 were he and John Battelle were discussing What's next for Web 2.0? This conference, its topics in combination with the conclusions of the 2001 dot-com bubble burst determine the beginning of the web 2.0.
What has changed? People were connecting with other people, contributing and sharing content, or nonsense through the Web. We are talking about the rising of the social
networking sites, as we know them in nowadays e.g., Facebook, MySpace, YouTube or Blogs and micro-blogs, like Twitter. Content management systems became Wiki-pages, page views turned into pay per click (PPC) and click through rates (CTR) and file sharing sites like "megaupload" or "thepiratbay" became popular.
networking sites, as we know them in nowadays e.g., Facebook, MySpace, YouTube or Blogs and micro-blogs, like Twitter. Content management systems became Wiki-pages, page views turned into pay per click (PPC) and click through rates (CTR) and file sharing sites like "megaupload" or "thepiratbay" became popular.
"What is next for web 3.0?"
Mobile devices
Mobile devices
It's not a secret the amount of mobile devices is growing rapidly and as already stated by TechCrunch the number of mobile devices will exceed world’s population very soon, if it hasn't already.
As shown in the graphic more and more people will own more than one mobile device.
Since cloud services like Dropbox, Google Drive, Microsoft SkyDrive, Amazon Cloud Drive and many more are available, there is no problem of syncing all the devices. It is even becoming more easy having your content available all the time on all your devices. Many of these services are providing apps which are able to work offline.
The cloud-apps, like games-, video- and music apps allow devices much more diversity compared to their abilities when related to their actual hardware limitations. A very good example is Google's Chrome book a light web-only laptop without a fan, disk-less, and completely silent.
As shown in the graphic more and more people will own more than one mobile device.
Since cloud services like Dropbox, Google Drive, Microsoft SkyDrive, Amazon Cloud Drive and many more are available, there is no problem of syncing all the devices. It is even becoming more easy having your content available all the time on all your devices. Many of these services are providing apps which are able to work offline.
The cloud-apps, like games-, video- and music apps allow devices much more diversity compared to their abilities when related to their actual hardware limitations. A very good example is Google's Chrome book a light web-only laptop without a fan, disk-less, and completely silent.
Gif. files, videos and entire movies are increasingly seen on mobile devices and media streams. 24th of January the shares of Netflix, an on-demand Internet streaming media provider closed with +42%, giving the company a market value of $8.16B. This might be related with a highly increased demand caused by mobile devices which came into the market as Christmas presents.
Move your ass outside with LBS and AR
In 2010 first Location Based Services (LBS) really became popular with more consumers using smart phones. The Top-5 in 2010 have been:
Facebook quickly picked it up with "Facebook Places" and it is a movement which is still developing in very interesting directions.
The principles of LBS are explained in the video of the pioneer of location-based mobile events service BuzzMob. They just recruited Shawn Kernes former founding Chief Technology Officer at StubHub in order to support them.
- Yelp a business listings and reviews app
- Neer - personal and private automatic location-sharing
- Loopt - automatic location-sharing with nearby friends
- SCVNGR - checking in and challenges with friends
- Foursquare - checking in and earning badges
Facebook quickly picked it up with "Facebook Places" and it is a movement which is still developing in very interesting directions.
The principles of LBS are explained in the video of the pioneer of location-based mobile events service BuzzMob. They just recruited Shawn Kernes former founding Chief Technology Officer at StubHub in order to support them.
LBS related games, like earlier mentioned SCVNGR and very currently INGRESS are receiving a lot of response. Ingress, a LBS mobile game that includes google maps, earth and locations which uses those as part of the game. It's detecting your location and based on your environment you are playing the game, which is briefly explained about establishing portals defending them or taking over the portals of your enemy. The "web 3.0-part" in it, you really have to go outside looking for these portals, which could be anywhere, e.g. the Statue of Liberty. This concept is innovative and it is just a matter of time this will be combined with...
Augmented reality (AR)
Everybody saw the impressive presentation of Google's Project Glasses. If not, you missed something! This "Project" is worth its own post and I will not get deeper into it.
But the opportunities of AR are endless and the gaming industry will be one of the first adopting this technology, either with mobile devices or whatever glasses (as well a mobile device) you might wear.
Key word is AR-Apps which will combine reality and the virtual world. The possibilities are endless as shown in this article at venturebeat.com. You would like to know how your car looks in pink, or as an architect you would like to give your presentation to investors at the location of the future building? Apple has an app, if pointing your mobile device on a property it shows you detailed information of the houses you might want to buy. These examples are just the tip of the iceberg.
But the opportunities of AR are endless and the gaming industry will be one of the first adopting this technology, either with mobile devices or whatever glasses (as well a mobile device) you might wear.
Key word is AR-Apps which will combine reality and the virtual world. The possibilities are endless as shown in this article at venturebeat.com. You would like to know how your car looks in pink, or as an architect you would like to give your presentation to investors at the location of the future building? Apple has an app, if pointing your mobile device on a property it shows you detailed information of the houses you might want to buy. These examples are just the tip of the iceberg.
Summary
Mobile devices and their ability to use them wherever and whenever are key points of the next web 3.0. Mobility, flexibility, connectivity, virality and the creation of a collective consciousness.
Let's play all together and keep the internet free!
Mobile devices and their ability to use them wherever and whenever are key points of the next web 3.0. Mobility, flexibility, connectivity, virality and the creation of a collective consciousness.
Let's play all together and keep the internet free!

No comments:
Post a Comment